Should games have a story?

I am not big into the educational value of games – serious games or not. However, there are serious scholars who feel that games offer educational advantages not found in many traditional forms of instruction (e.g.., Gee).

I encountered an analysis today that made me wonder what the game designers might think of this. This game designer argues that the story is irrelevant. This position would seem to be at odds with academics such as Gee who began their examination of games as literature.

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